A Google user
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I really loved the defender series and saw this one and decided to give it a shot. It feels really grindy and feels like earning money and materials is nearly impossible without purchasing. Also the menu is all over the place and it took me sometime to figure out where and what everything was. This game has potential but I think changes are needed in order to keep this game interesting. Come up with ways to earn more material and money. It feels to limited at the moment. I hope this helps.
388 people found this review helpful
A Google user
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I was excited about this title, but I'm disappointed. At zone 4 I hit the wall. The cash wall. It is, technically, grindable, but this is not a game to just sit down and play. They hid the cash wall well, but you get to a point where you realize there just are not that many options. 4 guns possible (1 premium) 3 of which are level based unlocks. Furthermore, the upgrades require mats from levels, or the ad wheel, and you can't replay beaten levels to grind. progress= ads, energy lvls, or luck.
410 people found this review helpful
A Google user
Like the idea, different from the other 3 but still the core of the game is the same, only part that I don't like is that for f2p they made it too difficult to progress and heavily dependent on rebuying energy, while it was the same for the 3rd one as well it was more balanced there. Also feel like the rewards both for killing zombies and end of the stage are too little, also making it hard to progress, otherwise it's a good game, will keep playing to see if there are any significant changes.
381 people found this review helpful