{"id":42900,"date":"2026-04-07T16:06:57","date_gmt":"2026-04-07T08:06:57","guid":{"rendered":"https:\/\/www.memuplay.com\/blog\/?p=42900"},"modified":"2026-04-07T16:06:58","modified_gmt":"2026-04-07T08:06:58","slug":"neverness-to-everness-gacha-system-guide","status":"publish","type":"post","link":"https:\/\/www.memuplay.com\/blog\/neverness-to-everness-gacha-system-guide.html","title":{"rendered":"Neverness to Everness Gacha System Guide"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"572\" src=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-1024x572.jpg\" alt=\"\" class=\"wp-image-42730\" srcset=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-1024x572.jpg 1024w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-300x168.jpg 300w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-500x280.jpg 500w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-624x348.jpg 624w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126-320x180.jpg 320w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260402151126.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p><strong>Neverness to Everness<\/strong>\u00a0(NTE) offers one of the most player-friendly gacha experiences in open-world RPGs, thanks to its unique board-game summoning, generous base rates, and the complete removal of the dreaded 50\/50 system. Whether you\u2019re a free-to-play player saving every Solid Dice or a collector chasing limited S-rank characters and their signature Arcs, this guide will help you navigate the system with confidence. Let\u2019s break down everything you need to know\u2014so you can plan smarter, avoid common mistakes, and make every pull feel rewarding in the anomaly-filled world of NTE.<\/p>\n\n\n\n<memubtn game_id=335910&#038;ext=shouchou><\/memubtn>\n\n\n\n<h2 class=\"wp-block-heading\">How the Neverness to Everness Gacha System Works<\/h2>\n\n\n\n<p>NTE replaces the standard \u201ctap and hope\u201d summoning animation with something far more engaging: a dice roll on the&nbsp;<strong>Scarborough Fair board<\/strong>. Your avatar token moves across a looping, colorful board filled with different tiles\u2014Apprentice Chests, Hero Chests, Miracle Boxes, Warp Piece spaces, and more. Wherever you land, you earn rewards: characters, Arcs (weapons), materials, or cosmetics. This makes every multi-pull feel like a mini-game, and the board dynamically changes once soft pity kicks in, giving you visible progress toward big wins.<\/p>\n\n\n\n<p>This board-style design turns what could be stressful RNG into something fun and strategic to watch.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">NTE Banner Types: Limited, Standard, and Weapon (Arc) Banners<\/h2>\n\n\n\n<p>NTE keeps banners simple and separate, so your resources don\u2019t compete. Here are the three you\u2019ll encounter:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" src=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129.jpg\" alt=\"\" class=\"wp-image-42904\" srcset=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129.jpg 768w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129-300x169.jpg 300w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129-500x280.jpg 500w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129-624x351.jpg 624w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129-320x180.jpg 320w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160129-480x270.jpg 480w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Limited Character Banner (Solid Dice)<\/strong>\u00a0\u2013 Features the current spotlight S-rank character plus exclusive glider skins, vehicle skins, and character outfits. This is where most players focus their savings.<\/li>\n\n\n\n<li><strong>Standard \/ Permanent Banner (Fabricated Dice)<\/strong>\u00a0\u2013 Pulls from the full non-limited roster. New players get beginner discounts and an S-rank selector after roughly the first 50 pulls (often fewer thanks to discounts), making it perfect for early roster building.<\/li>\n\n\n\n<li><strong>Weapon \/ Arc Banner (Tri-Key)<\/strong>\u00a0\u2013 Completely separate. Only 10-pulls are allowed here (no single pulls). This keeps the character pool clean and focused.<\/li>\n<\/ul>\n\n\n\n<p>Pity progress on the limited banner does&nbsp;<strong>not<\/strong>&nbsp;mix with the standard banner, so you can safely clear the permanent pool early without hurting your limited savings.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">NTE Gacha Rates and the Famous \u201cNo 50\/50\u201d System<\/h2>\n\n\n\n<p>One of the biggest reasons players praise NTE\u2019s gacha system is the&nbsp;<strong>complete removal of the 50\/50 system<\/strong>. On limited banners, every S-rank you pull\u2014whether from early luck or pity\u2014is guaranteed to be the featured character. No risk of losing to a standard pool unit.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" src=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202.jpg\" alt=\"\" class=\"wp-image-42905\" srcset=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202.jpg 768w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202-300x169.jpg 300w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202-500x280.jpg 500w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202-624x351.jpg 624w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202-320x180.jpg 320w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407160202-480x270.jpg 480w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n\n\n<p>Here\u2019s the exact rate breakdown for the limited character banner:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th class=\"has-text-align-left\" data-align=\"left\">Rarity<\/th><th class=\"has-text-align-left\" data-align=\"left\">Base Rate (first 70 pulls)<\/th><th class=\"has-text-align-left\" data-align=\"left\">Soft Pity Rate (after 70 pulls)<\/th><\/tr><\/thead><tbody><tr><td>S-Rank<\/td><td>1.88% overall<\/td><td>19.59%<\/td><\/tr><tr><td>A-Rank<\/td><td>11.67%<\/td><td>Increases alongside S-Rank<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>The 1.88% effective overall base rate per pull comes from the board\u2019s Hero Chests and special tiles. Once you hit soft pity at 70 pulls without an S-rank, the board visibly upgrades (more S-rank tiles appear, roughly every 5\u20136 spaces), and your odds jump dramatically to 19.59% until you land one.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Full Pity System Breakdown: Soft Pity, Hard Pity &amp; Carryover<\/h2>\n\n\n\n<p>NTE\u2019s pity system is generous and transparent:<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" src=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838.jpg\" alt=\"\" class=\"wp-image-42903\" srcset=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838.jpg 768w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838-300x169.jpg 300w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838-500x280.jpg 500w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838-624x351.jpg 624w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838-320x180.jpg 320w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155838-480x270.jpg 480w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Soft Pity<\/strong>\u00a0\u2013 Starts at 70 pulls. The board upgrades instantly, S-rank tiles multiply, and rates spike to 19.59%. Most players hit their featured character well before hard pity.<\/li>\n\n\n\n<li><strong>Hard Pity<\/strong>\u00a0\u2013 Guaranteed S-rank (always the limited featured character) at exactly 90 pulls.<\/li>\n\n\n\n<li><strong>Pity Carryover<\/strong>\u00a0\u2013 Character pity fully carries over to future limited banners. If you end a banner at 40\/90, the next one starts at 40\/90. This makes long-term saving and planning much easier.<\/li>\n\n\n\n<li><strong>Cosmetic \/ Skin Milestones<\/strong>\u00a0\u2013 Separate from character pity. You earn glider skins around 50 pulls\/tiles, vehicle skins around 120 pulls, and the full character skin around 200 pulls. These milestones are tied to the specific banner and do\u00a0<strong>not<\/strong>\u00a0carry over to unrelated banners, but they\u00a0<strong>do<\/strong>\u00a0carry over to reruns of the same character.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Cosmetics, Dupes &amp; the Full Limited Banner Experience<\/h2>\n\n\n\n<p>Limited banners bundle the character with stylish cosmetics that appear on specific tiles or through cumulative pull milestones. Duplicates grant&nbsp;<strong>Warp Pieces<\/strong>&nbsp;that you can spend in the shop for more rewards or progression. This design rewards pulling on banners you love without punishing duplicates.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Weapon (Arc) Gacha: Separate, Strategic, and Efficient<\/h2>\n\n\n\n<p>Arcs (weapons) have their own dedicated banner using&nbsp;<strong>Tri-Key<\/strong>&nbsp;currency:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Only 10-pulls allowed.<\/li>\n\n\n\n<li>Soft pity at 60 pulls (6 \u00d7 10-pulls) \u2192 guaranteed S-rank Arc.<\/li>\n\n\n\n<li>25% chance the soft-pity Arc is the limited signature weapon for the current character.<\/li>\n\n\n\n<li>Worst-case guarantee for the limited Arc within 80 pulls total (you\u2019ll also receive a standard S-rank Arc).<\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" src=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750.jpg\" alt=\"\" class=\"wp-image-42901\" srcset=\"https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750.jpg 768w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750-300x169.jpg 300w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750-500x280.jpg 500w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750-624x351.jpg 624w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750-320x180.jpg 320w, https:\/\/www.memuplay.com\/blog\/wp-content\/uploads\/2026\/04\/QQ\u56fe\u724720260407155750-480x270.jpg 480w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n\n\n<p>There\u2019s no 50\/50 here either, and the separation means your character pulls never compete with weapon RNG. Many strong Arcs are also obtainable through open-world gameplay, so you don\u2019t have to spend heavily on the banner.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Currencies Explained: Annulith, Dice &amp; Tri-Key<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Annulith<\/strong>\u00a0\u2013 The main premium currency, earned through story, events, daily login, and exploration. Convert it into Solid Dice, Fabricated Dice, or Tri-Key.<\/li>\n\n\n\n<li><strong>Solid Dice<\/strong>\u00a0\u2013 Limited character banner pulls.<\/li>\n\n\n\n<li><strong>Fabricated Dice<\/strong>\u00a0\u2013 Standard banner pulls.<\/li>\n\n\n\n<li><strong>Tri-Key<\/strong>\u00a0\u2013 Arc weapon pulls.<\/li>\n\n\n\n<li><strong>Warp Piece &amp; Lost Piece<\/strong>\u00a0\u2013 Byproducts from dupes and board tiles, used for upgrades and shop exchanges.<\/li>\n<\/ul>\n\n\n\n<p>Typical costs are around&nbsp;<strong>160 Annulith per single pull<\/strong>&nbsp;and&nbsp;<strong>1,600 for a 10-pull<\/strong>. Events and consistent play hand out plenty of free dice, so steady progress is realistic even for free-to-play players.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Pro Tips for NTE Gacha Success<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Save Solid Dice<\/strong>\u00a0for limited banners you truly want\u2014pity carryover rewards patience.<\/li>\n\n\n\n<li><strong>Clear the standard banner early<\/strong>\u00a0for discounted pulls and the S-rank selector to kickstart your team.<\/li>\n\n\n\n<li><strong>Track your board position<\/strong>\u00a0\u2013 once soft pity hits at 70 pulls, you\u2019re in the home stretch.<\/li>\n\n\n\n<li>If you\u2019re just starting out, check out our dedicated\u00a0<em>Neverness to Everness<\/em>\u00a0reroll guide for the fastest way to begin with strong units.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion<\/h2>\n\n\n\n<p>Mastering the\u00a0<strong>Neverness to Everness<\/strong>\u00a0gacha system turns luck into smart strategy. With solid 1.88% base rates, no 50\/50 frustration, an entertaining board mechanic, pity carryover, and separate weapon banners, NTE rewards consistent play and thoughtful planning more than most gacha titles on the market. We hope this guide has helped you understand how it works. Now get out there and keep grinding!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Neverness to Everness\u00a0(NTE) offers one of the most player-friendly gacha experiences in open-world RPGs, thanks to its unique board-game summoning, generous base rates, and the complete removal of the dreaded 50\/50 system. Whether you\u2019re a free-to-play player saving every Solid Dice or a collector chasing limited S-rank characters and their signature Arcs, this guide will help you navigate the system with confidence. Let\u2019s break down everything you need to know\u2014so you can plan smarter, avoid common mistakes, and make every pull feel rewarding in the anomaly-filled world of NTE. How the Neverness to Everness Gacha System Works NTE replaces the standard \u201ctap and hope\u201d summoning animation with something far more engaging: a dice roll on the&nbsp;Scarborough Fair board. Your avatar token moves across a looping, colorful board filled with different tiles\u2014Apprentice Chests, Hero Chests, Miracle Boxes, Warp Piece spaces, and more. Wherever you land, you earn rewards: characters, Arcs (weapons), materials, or cosmetics. This makes every multi-pull feel like a mini-game, and the board dynamically changes once soft pity kicks in, giving you visible progress toward big wins. This board-style design turns what could be stressful RNG into something fun and strategic to watch. NTE Banner Types: Limited, Standard, and<a class=\"show-more\" href=\"https:\/\/www.memuplay.com\/blog\/neverness-to-everness-gacha-system-guide.html\">Read more &raquo;<\/a><\/p>\n","protected":false},"author":6935,"featured_media":42907,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7044,11,19827],"tags":[67358,4802,67428],"yst_prominent_words":[44511,546,48375,51703,36285,56785,47561],"class_list":["post-42900","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-guides","category-game-news","category-game-reviews","tag-app-335910","tag-lang-en","tag-neverness-to-everness"],"_links":{"self":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/42900","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/users\/6935"}],"replies":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/comments?post=42900"}],"version-history":[{"count":3,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/42900\/revisions"}],"predecessor-version":[{"id":42908,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/42900\/revisions\/42908"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/media\/42907"}],"wp:attachment":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/media?parent=42900"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/categories?post=42900"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/tags?post=42900"},{"taxonomy":"yst_prominent_words","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/yst_prominent_words?post=42900"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}