{"id":51859,"date":"2026-07-27T18:27:33","date_gmt":"2026-07-27T10:27:33","guid":{"rendered":"https:\/\/www.memuplay.com\/blog\/?p=51859"},"modified":"2026-07-27T18:27:33","modified_gmt":"2026-07-27T10:27:33","slug":"meccha-chameleon-patch-notes","status":"publish","type":"post","link":"https:\/\/www.memuplay.com\/blog\/meccha-chameleon-patch-notes.html","title":{"rendered":"Meccha Chameleon Patch Notes July 20, 2026"},"content":{"rendered":"<p class=\"font-claude-response-body break-words whitespace-normal\" dir=\"ltr\" data-sourcepos=\"3:1-3:218;36-253\"><a href=\"https:\/\/www.memuplay.com\/download-meccha-chameleon-on-pc.html\"><strong>Meccha Chameleon<\/strong><\/a> continues to receive regular support from its developers, with new updates rolling out new maps, game modes, poses, and body types, alongside a steady stream of bug fixes and performance improvements.<\/p>\n<p dir=\"ltr\" data-sourcepos=\"3:1-3:218;36-253\">&lt;memubtn game_id=373524&amp;ext=20260727&gt;&lt;\/memubtn&gt;<\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal\" dir=\"ltr\" data-sourcepos=\"5:1-5:134;255-388\">This page serves as a central archive of every Meccha Chameleon patch, with a summary of what each one changed and when it went live.<\/p>\n<h2 class=\"text-text-100 mt-3 -mb-1 text-[1.125rem] font-bold\" dir=\"ltr\" data-sourcepos=\"7:1-7:31;390-420\">July 20, 2026 \u2014 Patch 3.0.0<\/h2>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3 print:block print:space-y-1\" dir=\"ltr\" data-sourcepos=\"9:1-9:48;422-469\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"9:1-9:48;422-469\">A new official map, \"Greece,\" has been added.<\/li>\n<\/ul>\n<h2 class=\"text-text-100 mt-3 -mb-1 text-[1.125rem] font-bold\" dir=\"ltr\" data-sourcepos=\"13:1-13:31;593-623\">July 19, 2026 \u2014 Patch 2.9.0<\/h2>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3 print:block print:space-y-1\" dir=\"ltr\" data-sourcepos=\"15:1-17:83;625-806\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"15:1-15:50;625-674\">Glow-in-the-dark paint is now available to use.<\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"16:1-16:49;675-723\">Paint performance has been slightly optimized.<\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"17:1-17:83;724-806\">The volume of the exclusive taunt sound in the HIKAKIN Museum has been adjusted.<\/li>\n<\/ul>\n<h2 class=\"text-text-100 mt-3 -mb-1 text-[1.125rem] font-bold\" dir=\"ltr\" data-sourcepos=\"21:1-21:31;930-960\">July 17, 2026 \u2014 Patch 2.8.0<\/h2>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3 print:block print:space-y-1\" dir=\"ltr\" data-sourcepos=\"23:1-26:113;962-1343\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"23:1-23:45;962-1006\">A new map, \"Death Burger,\" has been added.<\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"24:1-24:145;1007-1151\">Nameplates and text chat now filter out inappropriate language, as well as words restricted from being displayed on stream in certain regions.<\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"25:1-25:79;1152-1230\">Fixed a bug where the spectator UI couldn't be hidden using Control+Shift+H.<\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\" data-sourcepos=\"26:1-26:113;1231-1343\">Fixed a bug where buttons became unresponsive if the Mod download screen appeared while Paint Mode was active.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Meccha Chameleon continues to receive regular support from its developers, with new updates rolling out new maps, game modes, poses, and body types, alongside a steady stream of bug fixes and performance improvements. &lt;memubtn game_id=373524&amp;ext=20260727&gt;&lt;\/memubtn&gt; This page serves as a central archive of every Meccha Chameleon patch, with a summary of what each one changed and when it went live. July 20, 2026 \u2014 Patch 3.0.0 A new official map, &#8220;Greece,&#8221; has been added. July 19, 2026 \u2014 Patch 2.9.0 Glow-in-the-dark paint is now available to use. Paint performance has been slightly optimized. The volume of the exclusive taunt sound in the HIKAKIN Museum has been adjusted. July 17, 2026 \u2014 Patch 2.8.0 A new map, &#8220;Death Burger,&#8221; has been added. Nameplates and text chat now filter out inappropriate language, as well as words restricted from being displayed on stream in certain regions. Fixed a bug where the spectator UI couldn&#8217;t be hidden using Control+Shift+H. Fixed a bug where buttons became unresponsive if the Mod download screen appeared while Paint Mode was active.<\/p>\n","protected":false},"author":6925,"featured_media":51861,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7044,11,19827],"tags":[68178,4802,68177],"yst_prominent_words":[58126,3512,3165,32890,2086,6517,674,41340],"class_list":["post-51859","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-guides","category-game-news","category-game-reviews","tag-app-373524","tag-lang-en","tag-meccha-chameleon"],"_links":{"self":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/51859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/users\/6925"}],"replies":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/comments?post=51859"}],"version-history":[{"count":1,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/51859\/revisions"}],"predecessor-version":[{"id":51860,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/posts\/51859\/revisions\/51860"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/media\/51861"}],"wp:attachment":[{"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/media?parent=51859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/categories?post=51859"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/tags?post=51859"},{"taxonomy":"yst_prominent_words","embeddable":true,"href":"https:\/\/www.memuplay.com\/blog\/wp-json\/wp\/v2\/yst_prominent_words?post=51859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}